Version 2.0.7.5

New Mods:

 * InGame Info XML 2.8.1.82
 * Lunatrius Core 1.1.2.21

Mod Upgrade:

 * Avaritia 1.15
 * Bartworks 0.4.16
 * Blood Arsenal 1.2-8
 * Core Mod 1.6.14
 * Crops++ 1.3.5
 * Crop Load Core 0.1.4
 * Electro Magic Tools 1.2.7.7
 * Forestry 4.2.20.0
 * Gregtech 5.09.33.16
 * Gt Nei ore plugin 1.0.7
 * GT-PlusPlus 1.7.02.99-pre
 * GT Scanner Mod 1.5.4
 * IFU 1.6
 * Loot Games 1.0.18
 * Not Enough Items 1.0.6-GTNH
 * Tec Tech 3.6.11
 * Thaumic Horizons 1.1.9.9
 * Universal Singularities 8.5
 * Warp Theory 1.0k-Dev
 * Witching Gadgets 1.2.9k-GTNH

Mod Changes:
Avaritia


 * -changed ichorium to gt mod
 * -Made project jarSign compatible
 * -Unified build-system
 * -updated gradle and forge

Bartworks


 * -smaller fixes
 * -no hardness or resistance on non gt te blocks
 * -fixed possible lesu npe
 * -maybe fixed windmill dupe?
 * -fixed circuit programmer dupe
 * -began work on Electric Implosion compressor
 * -fixed recipes
 * -added multi layer rotor recipes
 * -Giant Materials/Space Compat update
 * -added ASM
 * -added a shit ton of materials and got my own Materials system up and running
 * -added Ross128 when GC is installed
 * -code clean up
 * -made all asm patches disableable
 * -removed secondary configs
 * -added comments for config
 * -Ore Dict Support
 * -Added Y/Th Glas
 * -Added OreDict support for all Materials
 * -Added an Internal Handler for Colors
 * -Added Materials and improved Compability to GT and GT++
 * -Improved Code Quality of the BW Oregen Handler
 * -Fixed NEI handler
 * -fixed megas not working with more than one hatch
 * -finetuned the veins a bit more
 * -changed material names and colors/texture sets
 * -removed Taint Biome due to buggyness and i dont like it >:(
 * -added debug log
 * -added thaumcraft aspects for materials
 * -refractored code
 * -added a config option for the debug log
 * -fixed Graphene Typo
 * -prepared custom TC Aspects
 * -enabled a config option for the threaded loader (experimental state)
 * -Improved Threaded Loader
 * -un-threaded GameRegistry stuff
 * -Fixed Heated Water Pump
 * -will now drop its contents on removal
 * -will no longer void non-burnable Items
 * -Added ITileDropsContent for easy use
 * -Pulled delSlot into its own Class
 * -Created FuelSlot (a slot that will only accept burnable stacks)
 * -API version increase
 * -Added THTR
 * -Redid Config to work propperly
 * -added some materials/items for the THTR
 * -added additional Thorianite Recipes
 * -added InfoData on THTR
 * -added isSneaking on diode screwdriver click (reverse Actual Amps)
 * -added World Generation feature for Ross128b
 * -started on Ross128ba
 * -cleaned up code
 * -started on Werkstoff Liquids
 * -fixed small translation failure
 * -this time really fixed (#27)
 * -added small rocket gui stuff
 * -fixed a bug where the moon of ross128b would cause issues with the dim handler
 * -added Electric Implosion Compressor recipe and tooltip
 * -fixed Electric Implosion Compressor recipe "Map"
 * -moved Ross128 to t3 even with galaxyspace loaded
 * -fixes crash when ExU is installed
 * -Optimised BlockChecker
 * -made THTR structure check NOT ignore walls
 * -corrected tooltip on THTR
 * -added Empty mode on THTR
 * -fixed coords hash
 * -started work on OC integration
 * -rewrote blockchecker just to see if a loop would be faster than a recursive check
 * -fixes not enabled ASM code
 * -re-enabled the tooltip handler
 * -reworked clienteventhandler
 * -Tooltip Server Synchronisation
 * -Add thaumcraft wand pedestal fix
 * -We only add the vis into the wand
 * -added ConfigOption for TC patch
 * -added DeObfs instruction
 * -code cleanup
 * -added Miner Compability
 * -tweaked heat values for GTNH
 * -minor code changes
 * -fixed thorianit exploit
 * -fixed yttrium oxide recipe
 * -added thorium leaf recipe
 * -fixed 45% empty space
 * -Added config options
 * -removed broken IC2 recipes
 * -fixed DEHP recipe

Blood Arsenal


 * -Gadomancy Crash fix part 1
 * -Update BloodArsenal.java
 * -fixed build.grandle

CoreMod:


 * -Add login message handler
 * -Update zh_CN.lang
 * -fixes Xenoxene recipe
 * -Titanium Dust with Nitrogen same EU cost as without Nitrogen #4261
 * -remove all centrifuge recipes from gendustry bee combs and drops
 * -added a load check
 * -Let the bacteria Vat recipes only load when bartworks is loaded
 * -Field Generator Tier 2,3,4 are bugged in assembler #4292
 * -Add usage for Tantalum in SMD Capacitor recipes
 * -Missing Rockbreaker LUV+ #4374
 * -Tier 8 Rocket is Impossible to Obtain #4267
 * -re-configured Quantium Voltage to IV
 * -removed unnescarry ,new Object[0] for varargs methods
 * -#4474 gating item, updated pack version and added gendustry bees removal warning
 * -fix t8 rocket plates
 * -added Abandoned GregTechPlusPlus Aspects
 * -will hopefully doesnt cause corruption when loaded up
 * -Re-enabled Naquadah Generators at IV
 * -changed recipe time and minimal heat requirements for enriched Naquadah
 * -Awakened Draconium Coil #4647 temperature fix

Crops++


 * -Create zh_CN.lang
 * -[ImgBot] Optimize images
 * -fully implemented Speiger's Crop Plugin
 * -removed (some) duplicate code
 * -added debug command
 * -fixed magic metal berry
 * -added thauminite as supported metal due to request
 * -added vanilla Bonsai
 * -added HumidityBonus/Malus
 * -fixed scala dependency

Electro Magic Tools


 * -Refractored Code
 * -fixed Solar crash

Forestry


 * -added a null check
 * -changed crop logic a bit
 * -if crop havest is not possible at the optimal state, just harvest, ffs.
 * -remove redstone flux not working api
 * -change api adress and path
 * -added recipe

Gregtech:


 * -Trinium can't be obtained in the Tier below the T4 rocket #4221
 * -Disabled all Dimethylhydrazine recipes.
 * -Removed them in favour of the GT++ recipes which are harder.
 * -Cherry pick multiamp dynamo support for multiblock generators.
 * -Removed local explosion checks from large turbine and plasma turbine.
 * -Large turbs now support buffered 4A dynamos.
 * -salt bees equal to lithium bees #4285
 * -Impossible to craft Fusion Reactor MK1 #4276
 * -[suggestion] add a recyling recipe for brick stairs #4274
 * -Rutile processing magnesium dupe #4260
 * -Mining plascrete blocks #3998
 * -change name sparkling
 * -Problems with bee comb ore quadrupling recipes #4253
 * -all ev and iv combs have now chemical recipes
 * -Suggestion: Buff Platinum Group Sludge #4241
 * -add more comb recipes for Casseterite Sand
 * -Titanium ore nerf #3647
 * -Increase small titanium ores, change spawn range #4289
 * -Superconductor UV Wire wrong recipe #4224
 * -Field Generator Tier 2,3,4 are bugged in assembler #4292
 * -GT tool fix
 * -enable GT Tools to mine any block without tool requirements (dirt i.e.)
 * -Make use of scanner recipe map since i also inject my own recipes...
 * -refractored code,
 * -restored compability to vanilla ore gen,
 * -moved GC and Forrestry code to own classes to prevent crashes inDev
 * -implemented equals and hashcode on NearbySeeds class
 * -added an information line to the Implosion Compressor tooltip
 * -Refined last commit
 * -re-added unused, Deprecated constructors
 * -re-added unused vars
 * -treat empty string as null for GT_Tool_*.isMinableBlock
 * -allowed to mine any block that doesnt require a tool with GT tools at Hand mining speed
 * -rerouted forestry modid to the config value to prevent typos
 * -recipy change voltage coil HV,IV #4375
 * -redid fake OD
 * -removed coal from god of thunder crop
 * -beautified code for readability
 * -fixed NBT dependant Recipes
 * -duct taped import of circuits in assemblers
 * -adjusted recipe map sizes
 * -redid Item&Fluid Hatches
 * -removed rests of UndergroundBiomes & ImmersiveEngineering support
 * -added oilsands recipe
 * -might fix #3913 and #4421
 * -Change gates for Magic Energy Converters. #4324
 * -UHV Motor is uncraftable #4350
 * -[RFC] New Rocket Recipes #4409
 * -shortened sc cooling times
 * -ductape fix for fusion reactor
 * -cleaned up code
 * -Duplicate Alumite tools #4231
 * -Fix exploitive hydrogen loophole #4348
 * -add missing circuits to ProcessingCircuits
 * -added 0lafs changes
 * -make higher tier superconductors give out less wires per recipe
 * -removed nitrogen/helium cells from superconductor recipes
 * -added helium as fuid for superconductor recipes
 * -halfed the amount of pumps for superconductors
 * -Added HP Solar Steam Boiler
 * -added recipe
 * -removed unnessecary ", new Object[0]" for vargars methodes
 * -UEV Motor uncraftable #4601
 * -#4644
 * -complain about null inputs
 * -adjusted HP solar boiler to match the tooltip
 * -re-added solar GUI

Gt Nei ore plugin


 * - updated Java 7 -> 8
 * -Buffered Input from cfg
 * -refractor, code improvements
 * -small ores completely working
 * -added tooltip
 * -added logger
 * -added ic2 to gradle
 * -updated gradle deps
 * -restored base gt compability
 * -small ore csv (untested)

GT Scanner Mod


 * -refractored code
 * -added bartworks integration
 * -added automatic dev and dev-debug build to build grandle

IFU


 * -redid logic to work propperly with any type of material as input
 * -refractored code (a bit)
 * -fixed GUI
 * -restricted the wand to OW, Nether and TF (configurable)
 * -removed damage bar from Item
 * -added build wrapper
 * -make ifu buildable with the dev version we add on GTNH webpage

Loot Games


 * -Single line that prevented people from completing Stage 4
 * -Corrected some confusing messages sent to players

Not Enough Items


 * -Prevent random crashes. No idea why this happens, but deal with it gracefully.
 * -(Probably) Stop the ic2 invalid damage application messages.
 * -Update gradle wrapper
 * -bump version and specify gtnh in filename

Tec Tech


 * -Added recipes for Energy hatches 4A-64A IV/LUV/ZPM
 * -Change recipe of Biomainframe (#15)
 * -The recipe became more logic.
 * -ResearchStation,ObjectHolder and QuantumComputer recipes can only use CrystalProcessorMainframe #4361 (#16)
 * -Realy Ultimate Battery Recipe issue #4604
 * -[Recipes] Assembly line need few changes. #4636
 * -Fix Researchable scanning issue

Thaumic Horizons


 * -several fixes
 * -fixed safe handler
 * -fixed aspect fraction of the safe handler
 * -re-made it buildable for gradlew
 * -updated gitignore
 * -fixed internal stuff
 * -hopefully fixed server crashes
 * -added propper dim retrun
 * -fixed cloud client crash
 * -improved miner Math issues with pocket plane dim
 * -added "dustBlock" as default block for pocket planes
 * -fixed fps issues by removing clouds from pocket plane dim
 * -fixed another NPE

Universal Singularities


 * -name change to make Phosphorus Block working again

Warp Theory


 * -Fixed warptheory error message
 * -Always allows usage of command on server

Witching Gadgets


 * -added a catch to the duplication aswell
 * -fixed an ArrayOutOfBounds Execption
 * -OutOfBounds Execption pt2
 * -removed GT++ harddep for softdep

Config changes:
Bartworks

-add bartworks cfg

Botany

-Updating Botany glass to be pure clear glass, no dumb border.

Core Mod

-update displayed version

-update pack version

Custom Main Menu

-Update Main menu from GTNH

Enhanced Lootbags

-Reward bags are absolute trash: EV suggestions #4268

-Reward bag suggestions #4257

-Added a bunch more proper loot to the Advanced bag.

-Created IC2 Crops lootbag and added to all IC2 crops breeding quests.

-Added Bees Expert lootbags to last crafting quests, added industrial apiary items to bees expert lootbags.

-Fix to IC2 lootbag.

Gregtech

-add deep iron small ores to mecury

GT++

-enable item rendering in hand. Duct tape fix

Holo Inventory

-Due to user demand, ban drawer controller from holoinventory

InGame Info XML

-add ingameinfo xml and configs

Open Modular Turrets

-Initial Changes to turrets (more damage)

Serverlist

-Update server list #4479

Thaumic Horizons

-enabled pocket plane

-tested on zeta w/o complications so far

Witching Gadgets

-Ichorium nugget duplication in Witching Gadgets #4240

Script changes:
AE2

-AE2 Cutting Knifes #4264

Avaritia

-Make UHV circuit correspond to ore dict

-UHV circuit of Neutron Collector and Neutron Compressor Recipe corresponds to the ore dictionary

Biome O Plenty

-Calcite Synthesis #4228

Chisel

-Bauxia crop doesn't recognize TiCo Aluminum Block. #4227

EMT

-update EMT script

-fixed damage problems with EMT Recipes

-now accept any damage value

Galacticraft

-Minor issue: Unrefined Desh -> Desh Ingot (Furnace recipe) #4286

Gendustry

-remove old gendustry combs out of the recipes

Gregtech

-remove handcraft recipes from Niobtitanium and tungstencarbide

GT++

-remove max tier cheaty recipe for machine parts

-Chest loot #4251

Minecraft

-Fix Blast Furnace Convert Glass

Pams Harvest Craft

-Butchery knife duplication #4234

SG Craft

-IC2 SGPU crashes client when attempting to leave its interface #4254

Tinkers Construct

-Obsidian dusts don't smelt in the smeltery #4277

Twilight Forest

-Steeleaf issues. #4265

Quests changes:

 * -Added large gas turbine quest, fluid regulator quest, fluorine coins quest.
 * -Fixed up info on rotors in boilers and steam turbine quests.
 * -Fixed butcher knife quest to accept any knife.
 * -Fixed alumite ingot quest to oredict.
 * -Thorium Reactor Quest #4259
 * -BM quest #4250
 * -Change block needed for Pyrolusium crop. #4244
 * -O like Oxygen Quest Rewrite
 * - Slightly rewrote quest text to better direct player toward recipe that creates 2000 L Oxygen
 * from 1 Cassiterite Sand, as well as some minor reworking of the rest of the quest text.
 * -Added oxygen from sugar to quest text per request
 * -#4400 Minor quest fixes complete.
 * -$4342: Quest added for Soul Brazier to help players manage permanent warp.
 * -Quest fixes and additiona. #4911 #4323 #2358 #4216 #4342 #4320 #4232 #4169 #4245 #4298 $4198
 * -Quest fixes. #4337, #4194, #4157, #4109, #2599, #4124, #4117, #4113, #4076, #4091, #4078, #3683, #4349, #3603, #3505, #2926, #2880
 * -#3042, #4247, #4319, first pass of #2663.
 * -Fixes for crop quests from bedrill, created Botany quests for #2663
 * -Next part of #2663.
 * -#3647 redo gating for fluid quests. #4404
 * -Quests #3996 #3654 #4426 #4327 #4392 #3282 #3503
 * -#3503 warning added for Doomsquirter.
 * -First pass at TecTech quests, skeleton for Steve's Factory Manager quests.
 * -#4227, #4281, #4437, #3604
 * -Most of #4424 complete. #4448 #4449 #4447 #4441
 * -#4451, #4454, #4455
 * -#3851 #4133 #4459 #4465 #4468 #4473
 * -#4478, Started #4500 & #3626, general quest cleanup and maintenance.
 * -Minor quest changes. Added SAG mill grinding head quest.
 * -#4500, adventure backpacks, bee stuff, #4373
 * -Remove concrete bug mention.
 * -#3626, mostly finished with #4373
 * -Quests. Spray can, adventure backpacks, #4530 #4526 #4521 #4488
 * -#4373 #4407 #4542 #4555 #4551
 * -Trying out new bee quests, setup bee template quest for copying
 * -Bee breeding quests megaupdate
 * -Added a bunch of magical branch bees, at least enough to get to empowering.
 * -Didn't make it thaumic shards and salis mundus
 * -Added side effects for shard bees
 * -Added more magical bee lines, including draconic and wither bees.
 * -Fixed problem with quest unlocks. Added excited and cultivated.
 * -Added info on Botany pigmented glass not being fireproof.
 * -Fix Celebratory
 * -Converted Bee Breeding quests to use Bees Advanced lootbags.
 * -Added quest for Acid Generator after Redstone centrifuging. Fixed Slice and Splice rewards.
 * -Created IC2 Crops lootbag and added to all IC2 crops breeding quests. Needs a recipe to convert standard to fortuned bag.
 * -Spread out ic2 crops quests
 * -Added Bees Expert lootbags to last crafting quests, added industrial apiary items to bees expert lootbags.
 * -Change Gendustry quests to use proper expert bag. Change alveary quests back to using Bee Advanced.
 * -Moved upiering bee adv -> bee expert to unlocking the Genetics Sampler/Mutatron or Industrial Apiary
 * -Fixed Enderio Crafter reward bag.
 * -Quickfix for Endless Evolution, change from 1:1 to 1:4 due to player concerns.
 * -Change DE cores to 4 ichor ingots, reward 16 cores. Clean up LV window.
 * -Minor quest fixes. Changed DE quest back to 16 cores, but instead of 16 ichor changed to 4.
 * -Final quest update for 2.0.7.4.
 * -Update for Chinese translator.
 * -Minor quest fixes from Translation, #4643 #4642 #4641
 * -fix diamond hammer quest
 * -Minor fixes. Quest fixes for translator. Fix to IC2 lootbag.
 * -Updated with more bee breeding quests, translation cleanup.
 * -update Quest files us lang