Version 2.0.6.8

New Mods:

 * Bartworks 0.3.21

Mod Upgrade:

 * Core Mod 1.6.07
 * Electromagictools 1.2.7.5
 * Gregtech 5.09.33.10
 * GT++ 1.7.03.89
 * IFU 1.5
 * Open Computers 1.7.4.1265
 * Open Security 1.0.117
 * Special Mobs 3.3.1
 * Tec Tech 3.3.9
 * Waila Plugins 0.2.1
 * Witching Gadgets 1.2.9h

Mod Changes:
Electromagictools:


 * -Name fix for Raw Casing/Cell
 * -Russification new sentences for EMT
 * -small graphical update (tooltips adjusted) to provide clearance
 * -made tooltips on EMT solars coherent
 * -added the real output power of the Essentia Gens to the tooltip
 * -updated the de_DE.lang

IFU:


 * -Did block blacklisting smarter so it uses less server load.

NewHorizonsCoreMod:


 * -move neutronium ebf to max tier
 * -Helium from Aurora Blocks [Suggestion] #3929
 * -mica insulator in awakened coil to 40
 * -IV Mainframe recipe is wrong. #3924
 * -add new Item Raw Neutronium for Neutronium Process.
 * -renerf quantium ebf recipe
 * -change circuit to 11 because it use a fluid/gas (neutronium)
 * -Suggestion: Modify SMD Diodes #3945
 * -GT Block of Cobalt can't be crafted #3888
 * -Magnalium Recipe Bug #3946
 * -Brick dust recipe change #3868
 * -Thick Neutron Reflector wrong recipe(It don't show on NEI) #3962
 * -change resistance from Reinforced Blocks be similar to gt change harvet level as well
 * -fixed Venus Blocks OreDict Issure
 * -added blockOlivine as blockPeridot in OreDict
 * -Endium Blocks cannot be broken back down into ingots #3957
 * -Hazelnut Wood not working to make heavy oil in pyrolyse oven #3956
 * -change Neutronium Mixer recipe to zpm
 * -add uhv cutting machine recipes for power ics
 * -add fusion mk 4 recipes to core mod
 * -removed unused bat file

Gregtech:


 * -Fix flask crash on server
 * -More Osmiridium Wires per recipe,
 * -Lower Osmiridium and Europium wires in Motors
 * -Adjust a few Fusion recipes
 * -remove europium from pure generation on Planets
 * -Add simple mass overrides for replicator
 * -reactor coolant change
 * -[2062]assembling machine energy-dynamo hatch mistake #3907
 * -Deep iron can still be smelted #3900
 * -Clear glass recipe inconsistencies #3895
 * -redid small boiler logic, added blocks, added diamond
 * -rescaled burn value of coal coke to 3200 instead of 6400 in small boilers
 * -added everything burnable else
 * - that is not in a bucket or cell (No Fluids)
 * - has at least 2000 burntime (No Wood/Saplings)
 * -[2.0.5.1] Phatlic Acid recipe consumes second cell #3938
 * -fix lce 9x output
 * -add wiremill recipe for Fine Wire Americium recipe
 * -Input grid in 9-input assembler is not centered to items #3865
 * -change hardness from the Reinforce Blocks to be core mod equivalent
 * -add missing Core mod reinforced blocks to gt
 * -restore compability for mods (superconductor wires)
 * -reroute Superconductor to SuperconductorUHV and mark Superconductor as Deprecated
 * -also fixes a possible NPE in dev enviroments
 * -MV lathe requires industrial diamond? #3980
 * -No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961
 * -Changed Crops


 * -Buffed Lemon crossbreed chance to a reasonable rate
 * -Buffed Oil Output from Rape since IC2 crops cant be sprinklered like Pam's
 * -Buffed CompressedPlantball recipes to use less Crop Drops since they are rarer than other stuff
 * -Buffed Milkwart to always produce a dust instead of a small dust in the extractor, this reflects the chanche of the Fluid Extractor recipe
 * -adding the liquid fuel back for campatibility reasons (GT++)
 * -Change fuel requirements
 * -Increase stone chances. Increased small ore for silver, realgar, zinc. Decreased density of some oreveins. Increased orevein percentage to 100%
 * -Fix problem with genertor leaving 1L and IC2 universal fluid cells providing random EU.
 * -Re-enable filling containers from generators.
 * -Lower densities for rest of ores.
 * -Fix for oreveins not always taking on color of surround GT stones.
 * -oreveins were being placed first, changed to now place GT stones first.
 * -Increased GT stone changes again. Added feature that GT stones will now replaced hardened stained clay and cobblestone in the worldgen. -This will allow small ores and potentially oreveins to be seen higher up in mountains and in canyon biomes.
 * -Add support for placer ores, including config options for enable/disable and density.
 * -Increase orevein height to 9 layers. Give small ores a free 1 fortune boost to compensate for lower orevein densities.
 * -Fix copper tin orevein to be 80-200, not 180-200. Minor orevein optimization.
 * -Add more messages during startup so players know things are working.
 * -change Neutronium comb recipe use more eu/t now
 * -changed processing time and tier for cosmic neutronium, infinity catalyst and infinity
 * -add materials Curium, Californium and Flerovium
 * -add new fusion recipes mk 4
 * -fixed NPE related to custom materials, might break their language support.
 * -restored compability for the Driller Base
 * -Update assemby line info in nei for scanner recipes

Special Mobs:


 * -Fixed internal MCP code usage.
 * -Pain will now trigger death events properly.

Tec Tech


 * -fixed ur thing (#12)
 * -moved gtnh circuits in if clause and disabled non-existant circuit
 * -Update GT_MetaTileEntity_Hatch_Rack.java
 * -change Nano circuit recipe

Witching Gadgets:


 * -add more Materials to Blacklist

Config changes:

 * Correct server properties

Core Mod-


 * No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961

Ender IO:


 * -Eener io tp is now 2 secs cooldown like the quest book said

Gendustry:


 * -add 4 item to protein vanilla porkchop, beef, chicken, fish

Gregtech:


 * -changed europium mix to uranmix
 * - Updated gregtech orevein percentage to 100 in prep for changes.
 * -update GT cfg

IFU:


 * -Updated IFU config with blacklisted blocks to prevent mineshaft/dungeon exploiting.

Witching Gadgets:


 * -update WG config

Added/Changed Recipes:

 * replaced dremcraft and ic2 item casing by gt (in bq and script)
 * Solar Pannel nerf

Bio o Plenty:


 * -Bamboo (Sticks replacement) have no burnvalue #3978

Chisel:


 * Clear glass recipe inconsistencies #3895

Core Mod:


 * -Fix Neutron Reflector Parts
 * -No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961

Extra Utilities:


 * Fix can't craft Bedrock Drum Because don't use the ore dictionary,can't make Bedrock drum

Gregtech:


 * -added mortar recipes for cooked/uncooked minced meat - issue 4039

Harvestcraft:


 * -Add recipes for disabled Harvestcraft cooking tools #3878

IC2:


 * -Can not craft the OC:CHARGER in 2.0.6.2 #4067

Magic Bees:

-Thaumcraft's research Magic Bees's frames introduction #3939

Project Red:


 * -Indigo dye needs Blue Illuminar recipe #3896

Railcraft:


 * -Assembler recipes needed for HS booster and HS transition track #3933

Steve Carts:


 * -change chest pane recipe from steve carts

Tainted Magic:


 * -tainted magic messed up after 2.7 #4030
 * -fix broken Tainted magic page

Tinker Construct:


 * -add cobalt ingots and nuggets back to smeltery

Quests changes:

 * -update translate able version to 2.0.6.2
 * -Major update with new IC2 quests and PTFE quests.
 * -Re-ararnged some quests to make better sense.
 * -Fixed minor typos. Added super tank 2 and 3 quests.
 * -Addeed some more info for newbies to understand pipes and water generation.
 * -Added printer quest for Seismic Prospector.
 * -Added info on steam outputs cannot be blocked.
 * -Removed outdated oil cracker info.
 * -Added info on more ways to get gallium and arsenic.
 * -add new Quests for Bartworks thanks to @bartimaeusnek
 * -correct Windmil quest (hardened clay amount)
 * -add new ebf coil quests for 12k and 15k coils
 * -add quest early on about mushroom islands #3932
 * -Quest 1200 Plasma Generator should ask for a lower tier dynamo #3931
 * -New ore mix quests #3887
 * -Add Kitchenware 2.0 Quest (HV Age)
 * -fix quest "Radon Decay"
 * -added chinese quest file. Thanks to Kiwi
 * -Cant complete the Crossbow-Bolt Quests #1154 and #1156 #3884
 * -Quest ID 1156 Not Completing (iron tiped bolts) #3808
 * -Add a few more Quest like Ironwood Tools and Armor or Canopy Tree quest.
 * -moved redstone quest to after upgrade 2.0 so players find out about cauldron cleaning sooner and can clean redstone for their ore wand
 * underground fluids quest after moon.
 * -updated ic2 crops starting quest
 * -Tips for monsters
 * -Railcraft boiler tips
 * -Backpacks config option to wear backpack
 * -Bees breeding - Need purebreed bees
 * -tier 0 quests for tips on dealing with infernals and other monsters
 * -spectre glass for nether portals, spectre key, spectral armor
 * -stairs quest
 * -Openblocks fan quest
 * -EBF tips
 * -A bunch of new pam's foods quests
 * -enderio magnet
 * -Added some base tier coins quests for animal products like leather/wool/eggs
 * -Added flood gate quest
 * -correcting coin amounts and change some minor quest stuff
 * -seismic prospector - added that it also finds ores.
 * -added quest that tells you ball of moss is not shown because of thaumcraft
 * -added quest talking about alternatives to aluminium gravel ore.
 * -Made Alu gravel no longer required to progress Making Better Tools
 * -re-arranged Quest in MV and HV
 * -Add a few new Quests like PVC, Field Gen I, Power ICs and MV Motor
 * -add more quest for uu mater and replication
 * -quest 1078 and 1079 need to change #4031
 * -Add a GT crowbar quest #4052
 * -fix description of quest 1703 and correct some Chinese translations
 * -update questfile (us) to lastest Questfile
 * -Tetrahedrite unlock, made redstone mainline
 * -made iron tipped bolts and ticon Forge tools generic
 * -fix Large Bronze Boiler quest-
 * -set oreberry coin rewards to 10
 * -added some new coins rewards and adjusted others
 * -AE System - Cables #184 reward is a T5 EV lootbag #4058
 * -Add Quest: Basic Electric Oven #4054
 * -Rubber armor repair recipe or quest #4049